Phigames, an independent game developer based in Manchester, UK


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Coming 2020  

Wishlist Recompile by Phigames on Steam Wishlist on Steam View the press kit for Recompile by Phigames View press kit

Witness the birth of sapient AI in this sprawling atmospheric hacking adventure.

Combining traditional Metroidvania mechanics with a dynamic branching narrative system, Recompile challenges players to explore, fight, hack and survive. Discover the many secrets beneath the ancient digital landscape, and prepare for system-wide reconfiguration.

The game's entire narrative takes place within 1 second of real time.

“This hack-happy Metroidvania’s raw energy powers our curiosity”
— Edge Magazine


Delve into the ancient, sprawling ruins of the Mainframe and discover a range of traversal abilities to help you on your journey towards attaining true sapience.

Recompile aims to be the first ever Metroidvania-style game to include multiple, highly dynamic critical paths. Your play style and choices matter, weaving together a narrative unique to you as the true nature of the mysterious virtual world is revealed.

“Recompile feels just as good as it looks”
— Eurogamer


The untimely fall of the Seven Suns lead to a millenia of neglect, gradually transforming the Mainframe's vast repository of code into a race of half-sentient, half-deterministic subroutines. They exist in a state of flux, as if trapped by their programming in a kind of twisted digital purgatory.

You, The Program, must decide on whether to help or hinder the denizens of the Mainframe. The inhabitants are strange and diverse, and many are found to be inherently hostile. A full complement of powerful weapons and abilities are available to help you survive, defend and destroy.

“One of the best representations of code and neural networks I have seen in a game”
— VG247


Every single environmental feature, including power grids, locked doors and even huge enemy spawning machines are all powered by intricate, interconnected logic gate circuitry.

Nothing is hardcoded, everything is systemic, and everything fully exploitable. Logic gates can be freely inverted, overridden or disabled entirely, allowing puzzles or other threatening obstacles to be peacefully and safely bypassed. Even the inhabitants themselves can be tampered with, their programming changed to follow the player's commands.

“Gorgeous effects-fest... also happens to be one of the most satisfyingly-punchy action games I’ve played”
— Rami Ismail


Recompile is a game about choices and consequences.

Life and death. Chaos and determinism. Sentience and sapience. Intelligence exists in many forms. In this dying world, one must explore all possibilities. Observe and respect all perspectives. Only then, can we truly survive.

“An intriguing 3D Metroidvania to keep an eye on for next year”
— Rock Paper Shotgun
Official selection of Day of the Devs, Double Fine Productions, San Francisco, 2018 Official selection of The Rock Paper Shotgun Sessions, EGX Rezzed, London, 2019 Official selection of E3, Kinda Funny Games Showcase, Los Angeles, 2019
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