Witness the birth of sapient AI in this sprawling atmospheric hacking adventure.
Recompile aims to be the first ever Metroidvania-style game to include multiple, highly dynamic critical paths. Your play style and choices matter, weaving together a narrative unique to you as the true nature of the mysterious virtual world is revealed.
The game’s entire story takes place within 1 second of real time.
The moment-to-moment gameplay of Recompile centers around 4 core mechanics.
Explore the ancient, sprawling ruins of the Mainframe and discover a range of traversal abilities to help you on your journey towards attaining true sapience.
You, The Program, must decide on whether to help or hinder the denizens of the Mainframe. The inhabitants are strange and diverse, and many are found to be inherently hostile. A full complement of powerful weapons and abilities are available to help you survive, defend and destroy.
Every single environmental feature, including power grids, locked doors and even huge enemy spawning systems are all powered by intricate, interconnected logic gate circuitry. Nothing is hardcoded, everything is systemic, and everything fully exploitable.
Logic gates can be freely inverted, overridden or disabled entirely, allowing puzzles or other threatening obstacles to be peacefully and safely bypassed. Even the inhabitants themselves can be tampered with, their programming changed to follow the player’s commands.
Although Recompile is still in active development, the game has seen a number of notable mentions from press and has been officially selected for showcasing at various festivals.
Recompile is currently in active development by the micro game studio Phigames based in Manchester, UK.
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